• Which texture compression is recommended? I'm trying to upload my app to the Google Play store and I've just been hit with

    "You need to reduce your APK file size to 100MB or use APK Expansion Files"

    The app is currently at 240MB and making expansion files wouldn't make sense for this app.

    Which compression format for textures is recommended for Daydream?
  • Deploying to device gets drastically different results on different computers We've completed a project targeted for the HoloLens and perform a Build all, then Install to run the project on device instead of from the computer and get a pretty steady 60 FPS.

    We then take that project and copy it to another (slightly older) pc again do a Build all, then Install and launch it on the device and get about 10 FPS.

    What could possibly contribute to the poor performance when building and installing the app from the slightly older machine?

    I've done a clean install of...

    Deploying to device gets drastically different results on different computers
  • Hololens and Unity 2018.x Does unity 2018.x (any release) work with hololens? Previously trying to build from 2018.1 would cause UWP errors. Would really like to upgrade to take advantage of many new features including new SRP!
  • This problem makes me mad error CS1704: An assembly with the same name `Vuforia.UnityExtensions' has already been imported. Consider removing one of the references or sign the assembly
    C:/Program Files/Unity/Editor/Data/PlaybackEngines/VuforiaSupport/Managed/Runtime/Vuforia.UnityExtensions.dll (Location of the symbol related to previous error)
    Assets/Vuforia/Scripts/Internal/Vuforia.UnityExtensions.dll (Location of the symbol related to previous error)

    Compilation failed: 1 error(s), 0 warnings

    I move (C:/Program...

    This problem makes me mad
  • Throwable script from SteamVR makes game objects disappear Hi guys,

    I'm in dire need of your help.. Upon adding throwable script to my game object, they disappear in the 'game view' but are visible in scene view.
    I'm working with HTC Vive and I've got my basic teleport area on a plane, teleporting and player script imported into the hierarchy.
    I can't seem to find what's causing this but I really do want to find out...

  • Canvas with screen space overlay and VR Hey guys,

    i've got a little problem with a canvas with screen space overlay in VR Mode for stereo displays. I'm using multiple stereo projector and rear projection walls (CAVE Setup). And of couse the projector's projection area is larger then the rear projection wall. To prevent that one projector projects its image onto a wrong rear projection wall i'm using a canvas with screen space overlay thats hold an image thats adds a black border onto the display.

    At the moment the overlay works...

    Canvas with screen space overlay and VR
  • How to change Hololens KeywordRecognizer’s language? Hello.

    I was wondering wether is it possible or not to change Hololens KeywordRecognizer's language, which by default is english.

    In case it is possible, does anyone know how to achieve that?

    Thank you very much.

  • Mixed results with ground plane I have set up an augmented reality project in unity 3d using the vuforia ground plane feature. I have a 3d mesh that needs to be augmented using the ground plane feature. The problem I am having is that I am getting mixed results with the feature. I ...
  • All Unity VR Samples for Google Cardboard (Tutorial & Download) Convert Unity VR Samples to Google Cardboard: "The Flyer" game for Google Cardboard: "The Maze" game for Google Cardboard: "Shooter 360" game for Google Cardboard:
  • How to export from Unity to USDZ File Format ? Does the new file format "USDZ" (from Pixar USD") of Apple can be generate from Unity ?

    I tried with and zip the export file.... but this file can't be read by IOS12 beta 2 ....

    Thanks for your advices !
  • Most stable version of Unity / Daydream SDK? Hello! I am going to be starting a Daydream project soon, and I was wondering if there is a version of Unity that works best with the Daydream, or should I just go with the latest?
  • Cannot turn off VR Supported in settings This seems rather odd, but for some reason I'm not able to disable VR support in the player settings tab.

    When I click on the checkbox, the setting remains checked. Is there anything else I need to do before hand?

  • Align AR perpendicular gravity? Hey guys,

    The title pretty much says it. I am currently using an Image Anchor to to launch a large scale AR overlay (100m x 50m), and what i'm finding is that slight variations in the Image Target's detected orientation make the AR skew drastically as you move farther away from the target. So, i realized that i really only need the Image Target for its position and its rotation about the Y axis. Rotation about the X and Z axis I would like to be fixed based on the detected orientation of...

    Align AR perpendicular gravity?
  • Vuforia failed to initialize… So this seems to be a common error with more than one cause My application runs fine in the ed...
  • Implementing Daydream Keyboard Hi there, I am attempting to implement the daydream keyboard into an app built in unity and am not able to get this to work. I have added the keyboard prefab as a sibling of the main camera and added two input fields with the onpointerclick function a...