Is it possible to cast Daydream view to Chromecast Hi, I just found out that I can cast my daydream view in the daydream dashboard.
The problem is, while the view of the dashboard is shown perfectly on my TV, but when I switch back to my app (which is developed using Unity with Google VR), the screen shows nothing, it's all black.
Is there any setting should be enabled?
VR And boxing apparatus hello everyone
I’m working to set up a VR app oriented to boxing workout.
I want to display on a power bar in unity data from sensor connected to an arduino card or integrated in a micro bit. The sensor is an accelerometer. Thank to this sensor I meas...
Simple Unity VR scene with Windows Mixed Reality Hi!
I just bought a new Mixed Reality Headset (the blue one from Acer) and I’m doing my first tests with Unity.
My target is to create a simple scene with a few objects and to walk inside it (also on some of my objects like stairs) with the motion con...
Major issues with using Unity, Oculus, and SteamVR Hi everyone- I'm attempting to develop cross-platform VR experiences with Unity and SteamVR, using my Rift as my development device (I do not own a Vive). I am finding the experience painful and basically unusable, as about 1 out of every 3 times I run the game in play mode, and then try to go back to editor mode, Unity freezes and I need to restart both Unity and SteamVR to get things working again. I'm not able to find a consistent pattern in when Unity freezes after exiting game mode and...
tracking camera hello, I want to see if this is possible in unity, what is soocer is a team that generates these graphics, behind this a television studio camera that sends data of coordinates of the camera's position its panning, tildeo etc. the software has a virtual camera in its scene when it receives that data moves if camera and that is why the graphic moves and the real camera the video where the presenter is the video of the camera, wooooow if this is possible .. ..
Vuforia Model target and Hololens Has anyone had any luck getting a stable Model target to appear in the hololens?
I have no issue getting the model to appear but when i move around the object it appears to bounce slightly around. (not enough to leave view but enough to look like its ...
it seems the Stereo Display (non-headmounted) renderpath is broken. The parallaxis seems to shift up and down depending on scene view angle. It seems this has been going on for some time as i couldn't find a working unity version. (i tried 2017.1.2f1, 2017.3.0p4 and 2018.1.6f1)
problem with new version I ready to new project AR.
I heard for AR develop, better Unity 2017 version's the other version's.
But, i have only 5.x License. So, If you had experience develop AR project before, plz recommend Unity version to me and tell that reason.
How to Delete Spatial Mapping Hello All,
I want to start fresh and delete the spatial mapping saved on my hololens. I can access the spatial mapping by pressing "update" in the hololens portal. I can see a model of my house within the viewer. However, I would like to ...
Navmesh to Teleporting area – Workflow? Hi Allz,
I imported a scanned room with textures into unity. I used the obj file of the Model to create a navmesh, which worked pretty well. My Problem now is, I have a huge Plane to which I attached the TeleportingScript. (But the Teleporting area is...
ARCore – dynamic database on cloud Hello,
I'm wondering if is possible to use, for image tracking, a db that rely on server (instead on device), updated with custom pictures created by the users.
I've googled a bit but I can't see any thread on it...
Any help would be much appreciated!