News

  • Arcade Shooter Dick Wilde Returns With Cross-Platform and Online Co-Op Gameplay Dick Wilde 2 will be shooting up headsets in February.
  • Dick Wilde 2 Brings Co-Op And More To PSVR And PC VR Next Month
    Dick Wilde 2 Brings Co-Op And More To PSVR And PC VR Next Month

    Well here’s a surprise; Dick Wilde 2 is in the works and it’s coming next month.

    Developer Bolvërk Games announced the sequel to its popular wave shooter today. The original Dick Wilde cast you as a hillbilly that cleared swamps of vicious wildlife using home-made weaponry. For the sequel, Bolvërk is adding in a literal raft of requested features. Check out the trailer below.

    For starters, there’s now co-op play. Two friends can team up as Dick’s apprentices to tackle a new range of levels together. Crucially, this feature is cross-platform across all headsets so you should be able to find friends to play with ease.

    It also looks like levels in Dick Wilde 2 will have linear progression, whereas players were stationary in the original. As you fight your way through the hordes you’ll also be able to buy new weapons. Elsewhere the game is adding new difficulty settings (the original was pretty brutal), more power-ups and varied boss fights.

    The original game was a polished wave shooter, though we took issue with its tone and humor. In a press release, Bolvërk touted the game as a ‘fantastic commercial success’ so we were probably alone in that one. It was a great workout, though! We’re looking forward to seeing how the sequel holds up.

    Dick Wilde 2 will launch on PSVR, Rift and Vive in February. The PSVR version will support both the Move controllers and the snazzy PlayStation Aim controller. No word yet on other versions but this sure looks like a good fit for Oculus Quest, no?

    Tagged with: co-op, Dick Wilde 2, VR, wave shooter

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  • Sony Is Still Recruiting For An AAA PSVR Game From A New Studio
    Sony Is Still Recruiting For An AAA PSVR Game From A New Studio

    Much of Sony’s 2019 PSVR line-up remains a mystery. Sure there’s Blood and Truth as well as Dreams, but what else? Well, don’t forget that we’re still waiting to see what’s coming from a new first-party studio dedicated to PSVR.

    Sony established this studio all the way back in 2015 when PSVR was still known as Project Morpheus. The company didn’t provide many details on what to expect from the developer at the time. Nearly four years on, though, and we still don’t know what it’s working on. But the team is still hiring, and there are some nuggets of info to mine from job listings.

    For starters, many of the listings now suggest that the studio is ‘co-located’ in both Manchester and London. A listing for a Senior Level Designer notes that applicants will “work alongside the project’s design leads in London, as well as working remotely with a core development team in Manchester Studio in the North West of England.”

    Another listing describes the Manchester-based unit as “a small but highly experienced team who want to build AAA games.”

    It’s interesting to learn that the team is now split between Manchester and London. Of course, Sony already has a VR developer in London. The team that made PlayStation VR Worlds and is currently working on Blood and Truth. We asked Sony if there might be any overlap between the two teams, but have yet to hear back at the time of writing.

    Elsewhere, multiple listings ask for experience developing with Epic Games’ Unreal Engine. We can’t find anything that gives away any details about the tone or type of game in development, though.

    Hopefully, Sony will reveal all later this year because we’ve been looking forward to this one for a while.

    Tagged with: AAA VR Game, PSVR

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  • Ace Combat 7 PSVR Support Trailer Goes Behind The Scenes
    Ace Combat 7 PSVR Support Trailer Goes Behind The Scenes

    It’s nearly time to jump into the cockpit of elite jets with the new Ace Combat 7 PSVR support. Before you do that, though, check out this behind the scenes video of its development.

    This six-minute clip takes an in-depth look at the new game’s VR campaign, which is exclusive to PSVR. In it, Brand Director Kazutoki Kono and VR Producer Jun Tamaoki talk about the history of the project. Ace Combat 7 was first announced all the way back at the 2015 edition of the PlayStation Experience. Even then it had VR support but, as Tamaoki explains, an early version was scrapped for feeling ‘tacked on’.

    Instead, the team moved to make a native VR campaign exclusive to the headset. It’s undoubtedly much shorter than the campaign in the main game but it offers a more immersive experience. We’ve gone hands-on with this mode a handful of times and we think it’s nothing less than a blockbuster game with production values rarely seen in VR

    It’s pretty interesting to see the work that went into making this experience tick. A VR flight combat game seems like a no-brainer but, clearly, making it a reality was no easy task. That might go some way to explaining why there isn’t more of it. The video also gives you a detailed look at an Air Show mode, which allows you to enjoy other pilots doing fancy tricks.

    Ace Combat 7: Skies Unknown launches this Friday, January 18th. We’ll have a full review of the game’s PSVR campaign around that time.

    Tagged with: ace combat 7, behind the scenes, flight combat, PSVR

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  • PAX South to Feature Some of the Biggest VR Titles Coming in 2019 They include Stormland and Final Assault.
  • Tobii Discusses its Latest Eye Tracking Advancements from CES 2019 Eye tracking has finally come to VR.
  • PSVR Demo Collection 3 Doesn’t Include Any New Games
    PSVR Demo Collection 3 Doesn’t Include Any New Games

    Good news: PSVR Demo Collection 3 is real! Bad news: it doesn’t include much that’s new.

    Yesterday we reported on a rumor that a third demo compilation was in the works for Sony’s headset. It’s since launched on the PlayStation Store and is free to download. If you’ve already played the previous two compilations, though, there’s not much new to see here.

    To be frank, the third compilation is almost entirely curated from the previous two. Demos include Headmaster, Resident Evil 7 biohazard Teaser Demo: The Kitchen, Job Simulator, Moss, The Persistence, Thumper and Battlezone. Only Astro Bot Rescue Mission and Superhot VR are the genuinely new demos. Chances are if you have a PSVR you’ve already played these too.

    These are all great games but it’s a shame there aren’t any 2019 titles to preview in this collection. The second compilation provided early looks at the likes of Moss and Star Child. We would have happily welcomed demos of Blood and Truth and other PSVR games that are being lined up for this year. Plus some of these are a little old now; people can seek out the demo for Battlezone if they really want it. Still, it’s free. Can’t exactly complain, can you?

    To be fair to Sony these demos are likely going to be bundled in with newly-bought PSVR headsets. And, for a first-time user, it’s a very decent selection indeed. But also make sure to download the previous collections for a shot at games like Tumble VR (remember that one?) and Fantastic Contraption.

    Tagged with: demo, demo disc, PSVR

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  • Take a Behind the Scenes Look at the PlayStation VR Mode for Ace Combat 7: Skies Unknown More details of the VR mode have surfaced.
  • PlayStation VR Demo Disc 3 Now Available for EU Customers 9 of the best titles feature in the collection.
  • Most GeForce RTX 2060 Cards Lack USB-C VirtualLink Port
    Most GeForce RTX 2060 Cards Lack USB-C VirtualLink Port

    UPDATE: a few higher end partner cards have been announced with the port

    NVIDIA’s GeForce RTX 2060 graphics card released today. As usual, a Founders Edition is available directly from NVIDIA. The company’s partners, such as EVGA and MSI, offer their own takes on cooling, ports, and clockrates.

    However unlike the Founders Edition, most of the announced partner cards lack the VirtualLink USB-C port.

    VirtualLink is the new USB-C single cable standard for future PC VR headsets and GPUs. It’s intended to simplify the setup process of PC VR and ensure compatibility with USB and power requirements. It also allows gaming laptops to easily support VR. VirtualLink is also backed by AMD, Oculus, Microsoft, Valve, and HTC.

    All RTX 2070 and above cards feature the port

    Given that all RTX 2070 partner cards have the port, the likely explanation seems to be that VirtualLink is mandatory for RTX 2070 and above but optional for RTX 2060. If so, it’s disappointing to see so few of the OEMs including the port- despite many marketing their cards as “VR READY”.

    AMD hasn’t announced a card with VirtualLink yet, despite also being a founding member of the standard. Even the new Radeon VII announced just last week lacks the port.

    So if you’re in the market for a $350 card and want better compatibility with future VR headsets, make sure to pick up either the Founders Edition or one of the higher end models with the port.

    Tagged with: nvidia, RTX 2060

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  • Kid-Friendly AR Experiences From CES 2019

    Blasters, bots, brain teasers & board games. At the world’s largest technology show, CES 2019, we saw blasters, bots, board games and brain teasers that get kids and families moving, playing, learning and engaging with each other using AR technology. With an anticipated growth of 200% over the next five years, connected play is more

    The post Kid-Friendly AR Experiences From CES 2019 appeared first on VRScout.

  • Stealth Thriller Intruders: Hide and Seek Coming to PlayStation VR Next Month Imagine a much darker version of Home Alone.
  • Oculus Android App Passes 1 Million Downloads
    Oculus Android App Passes 1 Million Downloads

    The Oculus app for Android just surpassed 1 million total downloads on the Google Play Store. Apple’s App Store does not report download numbers.

    The Oculus app is required to set up the Oculus Go, and can be used to install apps on it as well as manage settings. Back in November, Facebook expanded the app to allow installing Rift games remotely.

    This app doesn’t include the Samsung Gear VR however- that’s a separate (but similar) app distributed through Samsung’s app platform rather than Google’s.

    Before the addition of Rift support the app could be used to estimate Oculus Go sales. Assuming that roughly half of Oculus Go users use Android (rather than iOS) then doubling the download count could give a rough estimate of Go sales.

    That’s obviously a less reliable estimate now, but should still be a basic indication of the Oculus platform’s popularity.

    At Oculus Connect 5, CTO John Carmack revealed he was “the most optimistic” about the Go headset- yet sales had exceeded even his expectations. Surpassing 1 million app downloads could indicate that that momentum isn’t slowing. Perhaps once the headset surpasses 1 million sales (if it hasn’t already) we’ll get an official announcement from Facebook.

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  • Going Hands-on With Pimax 8K, 5K Plus and Everything in Between Pimax had a range of demos at CES 2019.
  • New Multiplayer VR Arcade Debuts At Bally’s Las Vegas

    Three new location-based VR experiences now available at the luxurious Las Vegas hotel & casino. The entertainment capital of the world already boasts the MSG Sphere and the world’s longest VR roller coaster, but with the addition of a PlatformaVR arcade later this month, Las Vegas is on track to becoming populated with “virtually” everything

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