News

  • Review: The Official $40 Oculus Quest Travel Case Is A Bit Of A Mixed Bag
    oculus quest travel case review

    After spending a couple of weeks with the Oculus Quest and the official Travel Case, read our thoughts in this official review!

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  • Microsoft Shows Off Haptic VR Controller, Simulates Grabbing With Thumb & Two Fingers
    microsoft TORC controller

    Microsoft Research showed off a new haptic VR controller which simulates grabbing small objects with the thumb and first two fingers, delivering rich haptic feedback. The controller is codenamed TORC— TOuch Rigid Controller.

    The user’s thumb rests on a capacitive surface. The two fingers rest against linear actuators (also used in the Oculus Touch and HTC Vive controllers) to give targeted haptic feedback. Inside the device near the thumb is a force sensor.

    Users can grab virtual objects by simply applying a grabbing force, or let go by simply removing that grabbing force. Objects held in the hand can even be rotated by swiping the thumb across the capacitive surface.

    TORC was designed to even allow for squeezing of objects. While your fingers don’t move, Microsoft claims the targeted haptic vibrations combined with the squeezing you see in VR trick your brain into feeling as though you’re actually squeezing. The company explained that this emerged from their neuroscience research on “dynamic visuotactile stimulation”.

    The prototype uses an HTC Vive Tracker for positional tracking, but that can be swapped out for any tracking system wanted. The innovations here are in the application of force sensors and haptics, not related to tracking.

    The company also showed a drawing depicting how this technology could look directly integrated into a product:

    The drawing bares a striking resemblance to the existing Windows MR controllers used on headsets such as the HP Reverb. While Microsoft describes TORC as a “proof of concept”, if it can be miniaturized and mass produced, it’s possible it could become part of the next generation Windows MR controllers one day.

    Valve recently opened preorders for the Index Controllers, which feature basic finger tracking and allow the user to let go. But VR controllers still have a long way to go to reach their ultimate goal of simulating arbitrary objects- projects like TORC are a small step on that journey.

    Tagged with: haptic controller, microsoft research, vr controllers

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  • Pimax Officially Unveils its Sword Series VR Controllers There will be two versions of the design.
  • Hands-On: Vader Immortal Trains You In Lightsaber Combat Just Like Luke Skywalker
    Hands-On: Vader Immortal Trains You In Lightsaber Combat Just Like Luke Skywalker

    A short slice of Vader Immortal from ILMxLab shown at Facebook's F8 developer's conference reveals how the software trains you in lightsaber combat.

    The post Hands-On: Vader Immortal Trains You In Lightsaber Combat Just Like Luke Skywalker appeared first on UploadVR.

  • Strike A Pose With Detective Pikachu In Google’s Latest AR Playmoji Release

    Just when you thought Mr. Mime couldn’t get any creepier… For the past 20 years, the Pokemon franchise has established itself as one of the most recognizable and successful media properties in history. The legendary series has spawned multiple television shows, 18 animated films, an endless lineup of exclusive merchandise, and 122 video game releases,

    The post Strike A Pose With Detective Pikachu In Google’s Latest AR Playmoji Release appeared first on VRScout.

  • Beat Saber Celebrates First Anniversary With a Free 2016 Prototype Beat Saber Origin only works on SteamVR.
  • Facebook Showcases a Vision of Future Full-Body Oculus Avatars The groundbreaking work was shown during F8 2019.
  • Oculus Quest Demos Will Be Available At Best Buy, Rift S Demos At Microsoft Stores
    oculus quest and rift s

    The best way to decide which VR headset to buy, or if you want one at all, is to try it yourself. If you’re interested in the upcoming Oculus Quest or Rift S, retailers will have demos for each headset starting at launch.

    The demos are USA-only for now, but hopefully they’ll arrive in more countries in future like with the original Rift.

    Facebook hasn’t said which games will be demo’d, but it’s likely the same demos preinstalled on Quest.

    Since the pre-orders for both devices appear to be filling up fast, you might need to plan on doing a live demo first before deciding to buy at this rate.

    Oculus Quest (Best Buy)

    The Oculus Quest standalone headset will have demos at Best Buy stores, starting on May 21, the day it launches officially. Facebook hasn’t said how long these demos will run for, but they aren’t described as “limited” or anything like that.

    When the demos are available, you’ll be able to find a participating Best Buy on live.oculus.com.

    Rift S (Microsoft Store)

    The Rift S PC VR headset will have demos at Microsoft Stores. Microsoft will sell Rift S because it runs from Windows, which is also why it won’t be selling the Quest.

    Rift S demos will only be held “for a limited time” from May 21, the day it launches, so you’ll want to go soon after that date to ensure you get one.

    When the demos are available, you’ll be able to find a participating Microsoft Store on live.oculus.com.

    Will you go and try the Oculus Quest or Rift S in one of these stores? Let us know in the comments below!

    Tagged with: Oculus Quest, oculus rift s

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  • Valve Index Full Bundle Sold Out, Ships By September 30 In USA
    Valve Index Full Kit Controllers HMD Base Stations Controllers Knuckles

    Preorders for the $999 Valve Index full bundle have now fully sold out. The preorder button has been replaced with a Reserve button, with the full bundle reading “Ships by Sep 30, 2019” in the USA.

    In the USA, the initial shipment for the bundle sold out in less than 30 minutes. As of today it is also sold out in other supported regions, though they don’t list an availability month.

    The other packages are more available, with the headset and controllers still listed as shipping by July 31. Controllers or base stations alone ship by June 28.

    Of course, this doesn’t really tell us anything about how well Index preorders sold. We don’t know how many units Valve is producing, or what the company’s sales expectations were. But being sold out after less than a day does indicate the launch wasn’t a failure. Some expected that the $999 pricepoint would be too high for many, but that doesn’t seem to be the case.

    Steam is currently the only place Index is sold, and Valve hasn’t given any indication that will change.

    In 2016 Valve partnered with HTC to launch the Vive. This partnership allowed them to bring their research to market with a company with experience in rapid mass production and global logistics. This allowed the Vive to beat Oculus Touch to market and ship at scale much faster. By going alone this time, Valve may be missing that kind of experience. While Valve does have experience shipping the Steam Controller and Steam Link, a product like the Index is harder to manufacture and contains more varied components. We’ll keep an eye on Index shipments and keep you updated on Valve’s efforst to clear the backlog.

    Tagged with: steam, Valve Corporation, valve index

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  • Dev Behind Unearthing Mars and Paper Dolls Begins Kickstarter Campaign for PlayStation VR Title Mars Alive Winking Entertainment isn't looking to raise a significant sum.
  • Beat Saber Releases Origins Prototype For First Birthday
    Beat Saber Releases Origins Prototype For First Birthday

    Break out the belated cake; yesterday was Beat Saber‘s first birthday! Yes, Beat Games’ Star Wars-aping rhythm action game first hit PC VR early access on May 1 2018. To celebrate the occasion, the studio released a rather intriguing little experience.

    Beat Saber Origins, as the piece is called, is simply a prototype version of the original game. It was one of the first working builds of the game that got off the ground all the way back in November 2016. Back then, Beat Games was known as Hyperbolic Magnetism (the name change was for the best).

    🎊 Today it’s exactly 1 year since the Beat Saber PC release! What a year!

    To celebrate, we’re sharing with you Beat Saber Origins – the build from November 2016 – one of our very first builds developed by @Split82 & @LokimanSK.

    >> https://t.co/Z1sL0DJSQw

    Happy b-day to us! 🎂 pic.twitter.com/YbQqhx2ofK

    — Beat Saber (@BeatSaber) May 1, 2019

    You can download the experience for free over here. It only contains one song and obviously isn’t as polished as the full thing but it’s a nice treat for Saber fans. It needs SteamVR to run.

    It’s funny to think just how far Beat Saber has come since then. Not only is the game now much more robust, but it’s appearing on new platforms like Oculus’ upcoming Quest standalone headset. The game’s gone on to sell over a million units around Rift, Vive, Windows and PSVR since its launch in 2018 and can even be found at arcades around the globe.

    Beat Saber Year 2 will consist of more DLC drops that add new songs. You can probably expect some crazy new free tracks to drop too.

    Tagged with: Beat Saber, Beat Saber Origins

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  • Blasters of the Universe Is Getting A Free Weekend On Rift
    Blasters of the Universe Is Getting A Free Weekend On Rift

    Whew, it’s been a busy news week hasn’t it? Between Quest and Rift S pre-orders and the reveal of Valve Index details, we’re worn out. We need something to play to help us loosen up over the weekend. Blasters of the Universe might be just what the doctor ordered.

    Good news, then; Secret Location’s bullet hell shooter will be free to play on Oculus Rift this weekend. You can download and play through the experience at no extra charge from 10am PT on May 3 through to 11:59pm PT on May 5. Correct us if we’re wrong but it’s been a while since Oculus has done a free weekend on the store. If so, it’s good to see the scheme returning.

    Blasters of the Universe is one of the better VR wave shooters out there. Alongside extensive weapon customization and an awesome 80’s cartoon vibe, it emphasizes VR’s physicality. You have to dodge swarms of incoming bullets with your head as you return fire. It makes surviving in the wave-based combat a real thrill and a great choice for fans looking to stay active in VR.

    “A short running time doesn’t stop Blasters of the Universe from being one of VR’s most delightful wave shooters,” we said in our review. “The hectic bullet-dodging action hurls you into a deadly ballet that feels fun far more often than it is frustrating. This is a finely-tuned and charming game that stands out from the sea of survival shooters out there right now.”

    Well, that’s a ringing endorsement if I ever heard one.

    Tagged with: blasters of the universe, wave shooter

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  • Valve Index Interest High as Shipping Dates Slip Into August and September If you didn't get in early then you'll have to wait.
  • Develop:Brighton 2019 Conference Schedule Released Registration is now live with
  • Facebook Outlines Social Safety Tools, Updates To Come At Oculus Connect
    Facebook Outlines Social Safety Tools, Updates To Come At Oculus Connect

    Today at Day 2 of the F8 Developer Conference, Facebook discussed plans for upcoming social safety features in VR and teased Oculus Connect 6.

    The post Facebook Outlines Social Safety Tools, Updates To Come At Oculus Connect appeared first on UploadVR.