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  • Space Junkies Free Update Adds New Game Mode And Two New Maps
    Space Junkies Free Update Adds New Game Mode And Two New Maps

    Today Ubisoft released the second free post-launch update for  Space Junkies which includes a brand new game mode called Instablast and two new maps.

    The post Space Junkies Free Update Adds New Game Mode And Two New Maps appeared first on UploadVR.

  • Oculus Quest To Get ‘Lights Out’ 3DoF Mode, Dual Controller Input, 60Hz Mode For Videos
    oculus quest rear

    The Oculus Quest is getting three new features in future updates. A ‘lights out’ rotation-only tracking mode, simultaneous keyboard/selection input from both controllers, and a 60Hz mode for video content. That’s according to CTO John Carmack on Twitter.

    Carmack also stated that there are “more exciting things in the works, but we aren’t ready to announce them“.

    ‘Lights Out’ 3DoF Mode

    The Oculus Quest uses its four onboard cameras to track your position in the room. If there’s not enough light and they can’t see the room, you’ll see a black screen and the software will tell you to turn on a light.

    Some users however requested to be able to use their Quest with rotation-only (3DoF) tracking in the dark. This could be for watching a movie in bed while someone else sleeps.

    This will make the Quest operate almost like an Oculus Go. The controllers emit infrared light so it’s not clear whether they will fall back to 6DoF too or continue to be tracked.

    Simultaneous Controller Input

    Currently in the Oculus Quest menu and system apps, one Touch controller at a time emits a selection laser. Pressing the trigger on the other controller will toggle the laser to it instead.

    A future update will make both Touch controllers emit selection lasers at the same time. Carmack claims this will help “a lot” when using the virtual keyboard.

    60Hz Mode

    Most video content, be it regular or 360°, was filmed at either 30 or 60 frames per second. The Quest’s display is currently locked at 72Hz. This means that there is a noticeable judder when playing videos because there is not a regular interval between frames.

    A future update will let developers toggle the display to 60Hz, however the default will still be 72Hz. This is the opposite solution to the Oculus Go, where the default is 60Hz with an optional 72Hz mode.

    Tagged with: john carmack, Oculus Quest

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  • Varjo Reveals Mixed Reality Headset, the XR-1 Developer Edition Varjo sets its sights on Hololens 2 and Magic Leap One.
  • New PSVR Bundles Start From $250 For Sony’s Days Of Play Promotion
    PSVR bundles sale

    Sony’s enticing new PSVR bundles are getting a tasty price drop right out of the gate.

    PlayStation’s seasonal Days of Play event, which drops prices on hardware on software alike, returns next month. Featured in the deal are some of the new bundles the company launched yesterday. The pack containing the recently-released Trover Saves The Universe and Five Nights At Freddy’s VR, for example, is down from $299.99 to $249.99. That pack also includes a PlayStation Camera.

    That’s not a bad pair of games. We quite liked Trover Saves The Universe when we reviewed it earlier this week. Our verdict on Five Nights At Freddy’s is still out, though.

    The full list of deals isn’t known yet, though we wouldn’t be surprised to see the new bundle with Blood & Truth, Everybody’s Golf VR and a pair of Move controllers thrown in too. If you’re in the EU there are a few other choices, though. The PSVR Starter Pack, which includes the camera and PSVR Worlds, goes for €199.99. The frankly far better option is the Mega Pack for €229.99. The extra $30 adds Astro Bot, Skyrim, Doom VFR and Wipeout to your haul. Not bad!

    You can, of course, pick up other essential hardware too. A limited edition PS4 Pro will cost $349.99, and DualShock 4 controllers will cost $39.99.

    Days of Play runs from June 7th – 17th. That’s over E3! Good thing Sony isn’t showing anything this year otherwise it might have its hands full. Elsewhere in PlayStation land, we’re eagerly picking apart more details on PSVR 2.

    Tagged with: Days of Play, PSVR bundles

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    The post New PSVR Bundles Start From $250 For Sony’s Days Of Play Promotion appeared first on UploadVR.

  • Beat Saber Custom Songs Coming to Oculus Quest; Next Music Track Teased More tunes are arriving next month.
  • Viveport to Support Windows Mixed Reality Headsets in June WMR owners will also gain access to Viveport Infinity.
  • Viveport Welcomes Windows VR Support Next Week
    Viveport Welcomes Windows VR Support Next Week

    HTC’s VR content platform, Viveport, is opening its gates a little wider next week. The service will add support for Windows VR headsets on June 5th.

    Viveport is a digital storefront similar to Steam or Oculus Home. Its most important feature, though, is a VR subscription service named Viveport Infinity. It allows members to download a wide range of VR games and experiences and use them as long as they’re members. Initially Viveport only supported HTC’s family of Vive VR headsets, but also added support for Oculus Rift devices not long ago. From June 5th, though, people with a Windows ‘Mixed Reality’ VR headset can join in on the fun.

    Microsoft’s range of VR devices are made in partnership with other companies like Dell, Samsung and Asus. They offer inside-out tracking, requiring no external sensors to find your position in a virtual world. These devices might not be as popular as either the Rift or Vive, but they have found a home in the PC VR scene as a low-cost alternative to those headsets. We’re also excited about upcoming devices with improved specs, like HP’s 4K Reverb.

    In fact, if you’re looking to get into PC VR for as low as cost as possible, you could do a lot worse than a cheap Windows VR headset and a Viveport Infinity subscription. The service includes some of VR’s best sleeper hits and experimental experiences. The service costs $12.99 a month. It will also be adding support for the Valve Index headset when it arrives next month.

    Tagged with: Viveport, viveport infinity, windows VR

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  • Beat Saber DLC 2 Releases Next Month, Custom Songs Support Coming To Quest
    beat saber quest

    Beat Games today made a surprise announcement: custom songs created with Beat Saber’s new Level Editor will be able to be played on the Oculus Quest in a future update.

    Beat Saber’s official level editor only launched last week, though the game has a long history of unofficial modding. This process required downloading third party tools and moving files around in the Beat Saber install folder.

    Official support for custom songs had been a promised future feature since the game launched. However, Beat Games were wary of the copyright and ethical issues around opening up such a system. Most unofficial custom Beat Saber songs are unlicenced uses of the music. The company also expressed frustration at the quality of mods, which could lead to bad reviews for the game itself.

    With the release of the level editor last week, many fans were disappointed to find it was PC-only. On Saturday just four days after release however, modder Brian Tate demonstrated a modded track working on the Oculus Quest. By yesterday, modders had managed to get multiple songs and a selection UI working.

    Whether today’s announcement was a response to the rapid pace of modding or always planned may never be known. But the news is the same regardless- Oculus Quest will be getting custom songs.

    There’s no details yet or a release timeline, but we’ll keep you updated when there is.

    Next Music Pack

    Beat Games also announced that the next DLC music pack will release June 10.

    The company isn’t revealing yet the name of the artist, but provided this 8×8 image, likely of the album cover art, for fans to guess:

    This will be the game’s second music pack. We gave the first, Monstercat Pack Vol. 1, an 8.5/10 in our review due to its quality and value. Hopefully this latest pack will impress even more.

    Tagged with: Beat Saber, Beat Saber DLC, Oculus Quest

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  • HP’s VR Backpack Sees 30% Performance Improvement The new design will be made available later this year.
  • Logitech’s New ‘VR Ink’ Pen Is A Physical Stylus For VR
    Logitech’s New ‘VR Ink’ Pen Is A Physical Stylus For VR

    Today Logitech is announcing the VR Ink Pilot Edition, which is a physical stylus you can use to draw and write on both 2D surfaces and 3D roomscale spaces.

    The post Logitech’s New ‘VR Ink’ Pen Is A Physical Stylus For VR appeared first on UploadVR.

  • How To Show Oculus Quest’s View On Your TV
    oculus quest controllers casting

    On PC VR and PlayStation VR you can always see what the player in VR is seeing by just looking at the monitor or TV the system is wired up to. Oculus Quest however is a standalone headset, not hooked up to any PC or console.

    So if you’re having a Quest party in your living room, how can you see what the player in VR is seeing on your TV?

    The answer is that you use Google’s ‘Cast’ technology, which is built into Quest:

    Supported Devices

    Currently there are only three TV connected devices that support Quest casting- Chromecast v3, Chromecast Ultra, and NVIDIA Shield TV.

    Chromecasts are simple HDMI dongles that allow you to “cast” video and music services like YouTube, Netflix, Spotify and now Oculus to your TV. They don’t use a remote control, your phone acts as the controller.

    The Chromecast typically sells for $30 whereas the Chromecast Ultra sells for $70.

    The major difference between the regular Chromecast and Ultra is that the Ultra supports 4K. The Quest isn’t a 4K device, but if you have a 4K TV you should probably get the Ultra anyway for other apps.

    The NVIDIA Shield TV is a TV box running Android TV, which features built in Chromecast Ultra. It is the only TV box which Quest can cast to.

    How To Cast

    While the Quest is being worn by someone, open the Oculus app on the smartphone that has the Quest connected. Tap the Cast icon in the top right of the app:

    Select the TV you want to Cast to, set the video quality to High, and click Cast:

    The person using the Quest will now see an in-VR prompt asking them if they are sure they want to Cast. Tell them to accept this prompt.

    After a few seconds, you should now see and hear the Quest on the TV. You may want to turn down the volume as the person in the Quest will hear it, and there’s a few seconds delay.

    Note that casting can sometimes reduce performance. It also currently isn’t supported in Beat Saber, but Beat Games stated that will change in the future.

    Tagged with: Oculus Quest

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    The post How To Show Oculus Quest’s View On Your TV appeared first on UploadVR.

  • Google Rolls Out New AR Features For Its Lens App

    Copy text, discover new products, and translate foreign languages automatically. While VR technology may have been absent at this year’s I/O Developer Conference in Mountain View, California, Google did reveal several AR and machine learning-based updates coming soon to Google Lens. Today, those improvements begin rolling out to iOS and ARCore compatible devices, offering users

    The post Google Rolls Out New AR Features For Its Lens App appeared first on VRScout.

  • Valve Index Livestream: Controllers And Headset Preview
    Valve Index USB Expansion Slot Front

    Today we’ll be streaming some preview gameplay with the Valve Index headset and wearable controllers.

    The headset is an easy upgrade for many Vive owners as it works with their existing tracking base stations and controllers for a headset-only upgrade at $499. The kit became available for pre-order earlier this month and new orders won’t ship till later this year. Valve sent us the full Index kit to test and review and we’ve taken it through its paces in Arizona Sunshine, Vacation Simulator, Aperture Hand Labs and other apps designed to use the new controllers based on the “Knuckles” developer kits.

    We’ve been spending a lot of time with Oculus Quest in recent weeks and streaming from a wireless headset is both freeing and fun. Index, though, is a PC-powered headset with a nice long cord to allow full room-scale freedom with higher quality graphics. For those unfamiliar, the SteamVR Tracking base stations included in the $1,000 package don’t need to be wired back to the PC to operate. You just place them in the corners of the room, plug them in and and forget about them.

    We’ll be livestreaming to the UploadVR YouTube directly. You can see the full stream embedded right here down below once it’s up:


    You can see our most recent past archived streams over in our YouTube playlist. There’s lots of good stuff there so make sure and subscribe!

    And please let us know which games or discussions you want us to livestream next! We have lots of VR games in the queue that we would love to show off more completely.

    Tagged with: steam, valve index

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  • Modder Adds Custom Songs To Beat Saber On Oculus Quest

    The creator of Beast Saber brings custom tracks to Quest just a week after release. Last week Brian Tate, creator of Beat Saber modding group Beast Saber, posted footage to YouTube showing a custom track running on Beat Saber for the Oculus Quest, albeit with a desync between the audio and reciprocating blocks. Since then

    The post Modder Adds Custom Songs To Beat Saber On Oculus Quest appeared first on VRScout.