Hololens voice input – choose options

Hi,

I want to choose from a couple of options, like:

which would call

public void OpenItem(int id) { ... }


which would call

public void ChangeColor(Color color) { ... }


How would I go about that? With the keyword recognizer, I guess I would need to put each command explicitly into the list of keywords?

Hololens Issue wit InteractionManager (sourcelossrisk and selectpressed)

Hey people,

I'm new to Hololens dev and I'm going through the examples from the hololens academy. Currently, I'm playing around with 211, the chapter talking about gestures and hand tracking. The third section describes hand guidance to provide feedback when a tracked hand is near the boundary of view of the hololens. This example doesn't work and I believe the issue is with interactionmanager. When I select an object, the state returned from InteractionSourceUpdatedEventArgs always has...

Hololens Issue wit InteractionManager (sourcelossrisk and selectpressed)

GVR Reticle works in the editor but not in the actual app on phone

I am making an app where I am using the GVR reticle pointer to start playing a video on a sprite after I click on it. (Google Cardboard sdk for unity.) I have set up all the required components on the sprite (collider, event trigger, videoplayer, play() on PointerClick etc.). It works flawlessly inside the editor (with GVREditorEmulator included in the scene.) However, after building the same scene as an android app, the reticle pointer stops working on the phone. It just doesn't detect the...

GVR Reticle works in the editor but not in the actual app on phone

NBCUniversal & Google Are Bringing NBC Original Shows to VR

SNL, Vanderpump Rules, SYFY WIRE and seven other shows get the 360-degree treatment in this multi-episode collaboration.

It appears as though NBCUniversal is making an even deeper commitment to VR after announcing a new partnership with Google to bring some of its most popular original programming to the world of VR in the form of 10 multi-episode 360-degree productions.

Produced using Google’s high quality Jump VR capture platform, the 360-degree series will feature original content from networks such as E!, NBC, NBC News, NBC Sports, SYFY, Telemundo, USA Network and more. This includes immensely popular shows such as NBC’s Saturday Night Live, Bravo’s Vanderpump Rules, SYFY’s Wire and others.

“We are constantly looking for opportunities to bring consumers new ways to experience content from across the NBCUniversal portfolio,” said Ron Lamprecht, Executive Vice President, NBCUniversal Digital Enterprises. “This partnership combines the creative expertise of NBCUniversal with Google’s VR capabilities to create these engaging experiences. We look forward to working with Google and YouTube on more collaborations like this in the future.”

“NBCUniversal’s networks and shows have a proven track record of high-quality storytelling that audiences can’t get enough of. Bringing them to VR lets fans connect with that content in a whole new way,” stated Amit Singh, VP of Business & Operations for VR & AR at Google. “NBCU’s teams were able to easily capture engaging VR content using the latest VR Jump cameras. And with YouTube, audiences can experience it on any device, bringing them closer to their favorite series.”

To help celebrate the announcement, two 360-degree Vanderpump Rules videos are now available for viewing on Bravo’s official YouTube channel. In Vanderpump Dogs users are given a 360-degree tour of Lisa Vanderpump’s new Hollywood dog rescue center including everything from her “trademark” pink walls to the centers surprisingly luxurious doggie biscuit bar. In James Kennedy, Scheana Marie, and Lala Kent Get Glam fans get an exclusive 360-degree bonus clip of the season finale as well as a behind-the-scenes look at the shows infamous interview set. Yes, it’s as fabulous as you’re imagining.

Additional 360-degree content from a variety of other NBCUniversal programming will be arriving over the coming weeks, as well as several videos available in VR180, a budding new format which features impressive 4k, three-dimensional video. Users will be able to access the 360-degree content using their smartphones or, for a more immersive experience, a Google Cardboard or Daydream headset. 

Of course this isn’t the first instance of NBCUniversal embracing VR entertainment. The media company has experimented with the format heavily in the past releasing 360-degree content of comedians Will Ferrell and Kevin Hart during their individual guest hosting duties on SNL, as well as 180° and 360° videos during SYFY Wire’s coverage of Emerald City Comic Con

However, with 10 multi-episode productions involving some of TV’s biggest shows on the way, this is arguably the conglomerates biggest push towards VR since their 360-degree coverage of the 2018 Winter Olympic Games. Hopefully we continue to see a healthy blend of original 360-degree programming as well as immersive behind-the-scenes tours. 

The post NBCUniversal & Google Are Bringing NBC Original Shows to VR appeared first on VRScout.

Stop and restart arkit tracking session

Hi, I'm struggling searching to find a way to stop and restart arkit tracking (for example if I have tracked my desk, and I wanted to track the floor). I uploaded a gif of an app that does what I want...

I want to remain in the camera view and restart the tracking, but when I try to do that, the app remembers the old planes it found.

Could you help me?

Sherwin-Williams AR App Takes Hassle Out of Choosing Paint Colors

Explore over 1,500 paint options for your walls. 

Nothing spruces up a drab looking room like a new coat of paint to make the walls pop with color and personality. But, if you’ve ever taken on the task of painting a room, then you know that the process can be time consuming and frustrating – and that’s just picking out the colors!

The folks over at Sherwin-Williams have understood this frustration since 2015, launching their ColorSnap Visualizer app that helps you navigate the overwhelming color picking process. At the time, it was a pretty impressive app, but it was limited in its functionality and only worked with pre-installed sample scenes.

Now thanks to an app update, ColorSnap Visualizer is getting a powerful AR makeover with the addition of Instant Paint, a feature that lets you use your smartphone or tablet camera to make faster and more confident color selections in real-time. You can use any of the over 1,500 shades of colors available from the Sherwin-Williams color catalog.

Accessing Instant Paint’s AR capabilities is super easy. Simply launch ColorSnap Visualizer and from there the app will guide you through the process of scanning the walls of your home as it prepares to do its magic.

Once your room is ready, you can then explore the multiple paint swatches, which are broken down in colors and tones, and see what color makes the room most appealing to you. If you’re not completely sure, you can always check out what the experts think.

From there, you’re able to move your paint choices into a custom palette that you can then easily swap in and out with a simple finger tap, making the process of choosing colors easier for you.

The app allows you to walk around the room and view your walls from all perspectives to decide if painting the dining room that Tailpot Palm color, or the living room Ellie Grey is something you like, or something you really love. Don’t worry about the artwork, photos, and outlets on your walls – Instant Paint, will paint around them so you can really envision the room before starting the task of painting.

“Using emerging AR technology, this new feature virtually transforms a space before picking up a brush,” said Meghan Vickers, Sherwin-Williams e-business marketing director in a press statement. “Instant Paint provides a fast, seamless way for homeowners and professionals to build confidence during color selection.”

The Sherwin-Williams painting app offers up some other nifty features other than painting in AR with Instant Paint. You can also match color swatches through a photo, figure out how many gallons you’ll need to paint a room, save your favorite colors, and match the color of something you found on Pinterest.

ColorSnap Visualizer isn’t the first painting AR app to hit the app store. In 2014, the Dutch company AkzoNobel launched the world’s first AR painting app called Visualizer and won a major technology prize at the 2014 UK IT Industry Awards for it.

Currently the Sherwin-Williams updated ColorSnap Visualizer app with Instant Paint is only available in the US on the Apple App store for iPhone 6s or newer running iOS 11, and on the Android App store for devices that are AR compatible.

You can find more information on ColorSnap Visualizer on the Sherwin-Williams website.

The post Sherwin-Williams AR App Takes Hassle Out of Choosing Paint Colors appeared first on VRScout.